

The ending(s) promise to make Season 3 substantially different. All that being said, the story is still very interesting, the multiple endings are diverse enough to promote replay value, and the price is very reasonable. Large parts of most episodes this season felt more like the television show than a game where the player gets to influence the outcome. Exploration scenes were a regular occurrence in the first season in this season, you were lucky to get one per episode. But on the whole, this season's characters were more disposable and cookie-cutter than the first's, and the actual amount of player agency is drastically less. Reuniting with Kenny, the final scene with Carver, and the end of No Going Back all come to mind. This season of The Walking Dead had several memorable moments, to be sure. The setting changes little whether the player character is an adult man or pre-teen girl. Some people are brutalized by the environment, others try to persevere in spite of it. Any place can be swarmed by zombies or raided by opportunistic and/or sadistic bandits. As we've seen through any number of zombie-media, there really isn't a whole lot of variety to be found in a post-apocalyptic world beset by walking dead. The problem may be more to do with the setting than with the actual game mechanics themselves.

The magic just didn't continue into the second season, on the whole.

It was a near-perfect mix of tension, exploration, character development, and action. It was a near-perfect mix of tension, exploration, character development, and Telltale Games hit a home run with Season 1 of the Walking Dead. Following a massacre at the prison, the group is splintered into several factions, none of whom can be sure about the fates of the others, and forced to find shelter among a population of survivors that can pose as much and often more of a threat than the walkers themselves.Telltale Games hit a home run with Season 1 of the Walking Dead. Elsewhere, the disgraced Governor (David Morrissey) roams the apocalyptic streets on his own until happening upon a family of survivors who reignite both his will to survive and take revenge against Rick, who he blames for the loss of Woodbury. His newfound sense of peace is quickly derailed, however, when a mysterious illness begins to decimate the community. The fourth season of The Walking Dead finds Rick Grimes (Andrew Lincoln) desperate to rediscover his own humanity and preserve what he can of his son Carl's (Chandler Riggs) childhood through reinventing himself as a farmer while a counsel including Carol (Melissa McBride) and Daryl (Norman Reedus) in addition to several Woodbury ex-pats take on leadership roles.
